Versions
May 05, 2025 // current
2.2.19 - Create map button bug fix
- The "Create map" button was missing for new users, added it back, sorry!
- Minor change of landing page animations
Feb 02, 2025
2.2.18 - Styling updates, connectivity fix
- Restyled some stuff, I decided what this website needs is some gradients
- After a gamemaster reloads the page, viewers should automatically reconnect now
- Turn tracker state is now saved to localstorage
Mar 29, 2024
2.2.17 - Turn tracker
- You can now track whose turn it is in the figure menu (I plan to extend this with statuses and counters for figures)
- Smaller rendering bugfixes
Nov 09, 2023
2.2.16 - Map editor bugfix
- Resolved a glitch the map editor, that resulted in the highlights not being visible from most camera angles
Nov 03, 2023
2.2.15 - Copy-paste figures and objects
- You should be able to copy and paste figures and objects by selecting them and pressing Ctrl-C and then Ctrl-V
- Minor bugfixes
Oct 15, 2023
2.2.14 - Right click menu and new types of measurements
- Added right click menu to quickly start measurements, place markers or edit objects
- Added sphere and cube measurements
- Small bugfixes, added scene config button to Indicators menu
Sep 25, 2023
2.2.13 - Height offset for objects
- Objects' height can now be offset to submerge them in the ground or have them float above it. Will add something similar to figures soon.
- Minor related UX improvements, eg letting you select a figures that are inside objects.
- General bugfixes
Sep 21, 2023
2.2.12 - Optimize map geometry generation, fog of war is stored in localStorage, bugfixes
- Vertex count in map geometries is now significantly reduced. This makes rendering faster and will enable the creation of larger maps
- Fog of war data is now stored in localStorage so it's not lost when you refresh
- Figure movement range indicators didn't show up when fog of war was enabled, now they do
- Hidden figures sometimes were shown to viewers, this should now be fixed
Jul 27, 2023
2.2.11 - Redesign, stability improvements
- Fix socket reconnection logic. Having to reload sessions should now be a rarity
- Redesign of UI elements and theme to make the page a bit nicer
Jul 24, 2023
2.2.10 - Hosting change, minor usability fixes
- Moved deployment from Heroku to Fly.io. Hopefully this will reduce the number of sessions that are dropped by the server, and improve usability in general. Let me know if you encounter any issues!
- Minor styling and usability fixes
Jul 15, 2023
2.2.9 - Map editor additions
- Added a new 'auto-apply height setting mode', that will automatically change the height of fields that you select
- Field height now can be changed by holding shift and scrolling in the map editor
Jul 1, 2023
2.2.8 - Customizable length unit, ruler fixes
- You can now customize in the map editor what unit the distance measuremets are in
- You can start distance measurements by pressing the 'R' key
Jun 30, 2023
2.2.7 - Fix authentication issues, add option for relative height setting in map editor
- Fix issues with authentication that were introduced when changing package version
- Implement relative height setting in map editor to make terrain modifications easier
- General bugfixes
Jun 11, 2023
2.2.6 - Cone measurement, quality of life improvements
- Added visual guide for measuring cone effects next to distance measurements
- Streamlined statblock interactions, it now autosaves when you click away
- You can select figures on the map by holding shift instead of ctrl as ctrl now has the marker placement function assigned to it
- In the figure list sidebar you can select a range of figures by holding shift and clicking making it easier to move or delete a bunch of them in a few clicks
- Transparent objects can now be added
- Fixed some visual bugs around markers
Mar 26, 2023
2.2.5 - Markers
- You can now add markers to the map that are visible for everyone in the session
- Visitors now also get notifications of other visitors joining
- Added new map preset
Jun 30, 2022
2.2.4 - Bugfixes, map editor tutorial tweaks
- Fine tuned tutorial modal content
- Fixed issues around movable object rendering and hiding
- Fixed map import conflict with localStorage
- Improved zoom/scroll experience on touchpads
Jun 06, 2022
2.2.3 - Dice rolling added
- Added dice rolling to utility panel. You can now roll dice, and as a DM you can see what your players rolled in the log panel (bottom left)
- Fixed an issue that prevented signed in users from connecting to someone else's game
- Fixed some other small glitches in the map editor introduced with the last release
May 13, 2022
2.2.2 - Map editor updates
- Reworked the grid and highlight shaders in the map editor
- Changed highlighting visuals and controls a bit to improve accessibility and ease of use
- Added two new map editor tools to improve the editing experience. Hold shift to select tiles in a straight line, hold ctrl to only select fields that are at the same height
Nov 24, 2021
2.2.1 - Stability work, visitor nickname
- Now visitors can put in their nickname when joining a session, which will be needed to implement die rolls
- For its birthday, I updated many packages of the app
Jul 07, 2021
2.2.0 - Indicators, design refresh
- Different basic indicators now can be added to maps (!!)
- Reworked landing page design
- Fixed some connection-stability issues
- General bugfixes
Feb 07, 2021
2.1.5 - Bugfixes
- Visual tweaks and minor usability fixes
- Resolved error that prevented spectator-connection
- Resolved error that prevented loading older .figure files
- Visual rework for figure edit modal stat fields
Feb 04, 2021
2.1.4 - Figure drafts are now saved, localStorage tweaks
- When loading a map the app now checks whether the localStorage data is in sync with the data in the database before choosing which to load
- Figure drafts are now saved to the database as well
- You can delete figures with the delete key
Jan 31, 2021
2.1.3 - Usability tweaks
- Tutorial prompt
- Defined per map figure limits for tiers
- Figure names are now written in white to enhance readability
Jan 18, 2021
2.1.2 - Bit of redesign, bit of refactoring
- Redesigned notifications, stat-blocks and header navigation
- Refactored some code connected to notification handling
Jan 15, 2021
2.1.1 - Touch navigation
- The camera can now be zoomed and rotated via double touch
- Redesigned login and sign up pages
- There are now more demos to choose from
- Added navigation menu to header
Jan 14, 2021
2.1.0 - Mouse navigation rework
- The camera can now be rotated via the right mouse button
- Adjusted minimap rendering so that it displays the viewport size properly
- Figures hidden in the fog of war no longer pop up on the viewers' screen when you edit them
- Added new map preset
Jan 04, 2021
2.0.0 - Figure size categories introduced
- You can now change figures' size category ranging from small to gargantuan
- Revised how maps are displayed on your home page
- Minor tweaks to performance and bugfixes
Dec 29, 2020
1.1.0 - Fog of war functionality is now available in the editor
- You can now enable fog of war on a map for a session, and can edit what's visible to players on their end
- Terrain that's hidden under the fog of war will not be visible
- Figures that you move out from the visible area will also be hidden from players
- Some fixes to when and how figure changes are saved
Nov 19, 2020
1.0.6 - Add undo-redo functionality to MapEditor
- You can now ctrl-z and ctrl-shift-z in the map editor all to your heart's content
- Changed how the circle selector tool selects fields on smaller radiuses
- Minor fix to slider text input
Nov 18, 2020
1.0.5 - Fixing bugs and usability issues
- Figures now reorder in viewer's clients when their initiative is changed
- Color of terrain outlines now change based on the maps' color to provide better visibility in topdown mode
- Fixed some bugs in viewer mode
Nov 5, 2020
1.0.4 - Add FAQ, fix stuff, add figure list for viewers. LAUNCH DAY!
- Added the FAQ
- Fixed a minor bug on signup
- Viewers can now see the figure list in their sidebar (they still can't see the stats)
Nov 2, 2020
1.0.3 - Replace shader noise function, fix brush-size slider bug
- Replace noise function to improve performance
- Add fancy cube loader
- Add new map template
- Fix a minor issue when editing maps on touch devices
Nov 1, 2020
1.0.2 - Deleting figures is now easier
Oct 29, 2020
1.0.1 - First live version!
Version 2.2.19 of Tabletop Battle has been released. Check out what's new